tamainvestment.blogg.se

Space engineers tank tracks mod
Space engineers tank tracks mod











space engineers tank tracks mod

Īctive Texture Management: 3.8: This mod is crucial to using some of the more resource-intensive mods (meaning large textures, in this case). Phoenix Industries Stock Bug Fix Modules: 0.1.7d: Fixes for chutes, decouplers, and EVA issues for 0.25. Here are some particularly handy ones I’m trying out currently. Some enterprising souls take it upon themselves to fix bugs until Squad’s next official release. Using OpenGL with the following mods shown as working, memory utilization at the VAB is currently 2.6 GB. If using a modern DX11-capable GPU, try “-force-d3d11-no-singlethreaded” (no quotes for either option).Ĭheck out this post to get OpenGL up and working. If using an NVIDIA GPU, or one with good OpenGL drivers, try adding “-force-opengl” to the launch command line. If ATM isn’t working for you, try the workarounds listed below: Sarbian’s Comprehensive breakdown on OpenGL vs DirectX, combined with Active Texture Management. I’m currently using the OpenGL mode, and it has been working great for me. I’ve written a post on the topic, including the new DDS loader plugin. The Firespitter plugin can be updated from the official page, the KSP forum thread hasn’t been updated with the new version info. (Mods which have AVC version checking support are marked with a +)

space engineers tank tracks mod

Here’s the state of my recommended mods, and a bit about each of them: This also means that a lot of mods break on the new version and have to be updated… some require only a version compatibility change update, while others require significant code work to get back to functionality. Because of this, I tend to start a new campaign over from the beginning when a new patch comes out. The game is technically still in pre-release, which means that updates can be significant and game-changing. One of the reasons for its success is its massive mod community, which has taken the stock game and added a tremendous amount of depth in the way of new ship components, graphical overhauls, sounds, functionality (life support, flight model re-write, mining/resource gathering, etc), and other content. (I wrote a preview/review of it a while back) If you’re new to KSP, or completely unfamiliar, it is a simulation game, where you take the role of director for the little green men version of NASA. Editor mods in particular are likely to be affected by this, as previous functionality is now built into the stock game in many cases.

space engineers tank tracks mod

Please note, there are a lot of changes to 0.9, so it will likely take mod authors a while to get their mods back up to the stability they were before, depending on which parts of the game they tie into. I will be updating this page with mod descriptions and compatibility as I work my way through the list. KSP v 0.90.0 Beta is officially out in the wild.













Space engineers tank tracks mod